First Playtest Complete
First playtesting session went rather well. We discovered a few things that the game needed and narrowed it down to the following:
We needed a proper scoring system, UI, bugfixes for the multiplayer system, level lighting, a slide, and a way for the player to restore health post taking damage.
All thanks to Cameron, our programmer, we have successfully added in the bug fixes and UI, and we're in the process of getting a pickup and sliding system in place.
Next, Ann, our artist, has added some models, animations, and is working on more visual aspects of our game.
Finally, I have been busy at work with getting sound cues and animations up and running for the new movement systems and player states (Locomotion, Torch on/off, jumping and dashing, and soon, sliding).
Get Castleworks: Shadow's Duel
Castleworks: Shadow's Duel
Status | Released |
Authors | ANKV2, Cameron Huckleberry, Ann Weaver |
More posts
- Future PlansOct 11, 2022
- Second Playtest DevlogOct 11, 2022
- Base Mechanics!Sep 27, 2022
- GitHub!Sep 20, 2022
- PitchSep 15, 2022
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